
And also self-resurrection.ĭerelict Skyhorn Kite Controlled flight. The Gateway's remaining visual charge indicators will not disappear with each teleport, but the gateway will still lose charges on use.Ĭomment by atributzPossible ways to reduce or avoid damage from falling. When used without a companion Gateway, you will be teleported to wherever the companion Gateway was before it despawned.

Jumping through (and further passed) a Gateway using Demonic Leap will cause your teleport to have a slight delay.Įach Gateway has a leash of 100 yards from you, moving outside of this radius causes any out-of-bounds Gateways to despawn, if one Gateway is despawned in this manner, the second Gateway will continue to function, but will no longer regenerate charges. Whilst teleporting between Gateways, the skybox for the zone you're currently in will be replaced by the skybox from Shadowmoon Valley.

Going through a Gateway interrupts channeled spells, even ones that can be channeled whilst moving (e.g. If your pet is standing still when you enter a Gateway, he/she/it will be teleported with you, otherwise, he/she/it will be forced to run after you instead. That would give an in-game, elegant way of seeing how many charges are on it.Ĭomment by MaleficiousSome interesting tidbits about this spell. Personally I hope the ground graphic around the DG has 5 little Demonic-looking marks around the outside, that are filled in when you have charges, and not filled it when you don't. If it spawns with 0, then all the above behavior is true, it will just take a while longer to get going. This is all based on the assumption it spawns with 5 charges. I don't see a restriction on time between uses, so this should be fine.ġ5 seconds later, if a 3rd person uses it, it will drop to 2 charges, then gain a charge, due to the 15 second interval between charge gains, bringing it back up to 3 charges. If 2 people use it, it drops to 3 charges. If nobody uses it for another 15 seconds, nothing changes, due to the limit of 5 charges. The DG now has 4 charges left.ġ5 seconds later, the DG gains a charge, bringing it back up to 5. They are instantly teleported to the other end point of the DG, using up a charge on the DG. It spawns with 5 charges.Ī player grouped with the Warlock walks into Point A or Point B. The Warlock casts Demonic Gateway (DG) at point A. The gateway does not come with a charge at first, so you have to wait 15 seconds for the first charge.Ĭomment by clavarnwayThe way I believe it will work is as follows. Does the portal generate its first charge immediately? Or is the first charge generated after 15 seconds have passed? If the gateway at the target location is the only one remaining, it will not work. It will take you to the other gateways location, even though it no longer exists. If the gateway that spawns at the player location is still up, yes. Can I still travel through the remaining gateway? Then I move out of range of one of the gateways and it disappears. It is possible for one gateway to vanish, while the other one stays if you're still in range. I'm not certain what the range is, but it appears to be <= 100 yards.
GATE 1 DARKNESS THE WORLD OF DEMONS GATE 2 FULL
If I move too far away from the locations, will the gateway disappear? Or will it remain for its full duration as long as I stay alive and in the same instance? Yes, the gatway will keep generating new charges for as long as it exists, up to a maximum of 5. If another 45 seconds pass, could 3 more people travel from Location A to Location B? Does the 5 charge limit mean that only 5 charges will be created regardless of when they are used? Or will the gateway keep generating charges up to a maximum of 5 for its duration? Three people travel from Location A to Location B. The party waits 45 seconds after the second gateway location is set. The answer is that once a person travels through a gateway, they cannot travel again for another 15 seconds, so by the time they are able to travel a new charge will be on the gateway. Does this mean that there are now 0 charges left on the portal? Or does each location still have one remaining charge?

One person travels through the gateway from Location A to Location B, presumably because of a fight mechanic, and then comes back through Location B to Location A. The party waits 30 seconds after the gateway is created. I have a few questions about how it works, though. Comment by 767548This spell seems like it could be very useful for both pvp and pve.
